This Karel simulator was written by Mike Fine.
Brief summary of features:
- Allows for both manual operation (where a user can manually turn and move Karel
in order to "get a feel" for Karel and his world) and full
programmatic operation (where Karel follows a 'program' that guides its behavior)
- Choice between JavaScript or original Karel syntax as programming language
(FUTURE: Support for Python, PHP, Java, Ruby)
- Syntax checker with error highlighting
- Current line pointer while watching program execution
- Control playback speed of execution of program while "watching" programs execute
- Pause and restart execution of program
- Step through code one line at a time, including into functions
- Logging capability to aid in debugging
(FUTURE: full debugger with breakpoints, step into, step out, etc.)
- Built-in commands such as move(), turnLeft(), isFrontClear(), etc.
- A set of test worlds that can be easily loaded/used
- The ability to create your own worlds graphically
- Worlds up to 12x12
Interested in helping or supporting the project? Please contact me.